![]() ![]() Regardless, the "trapped in a realistic virtual world" plot still hasn't run out of steam yet. I just love that futuristic computer stuff D&D-style virtual gaming worlds, yeah! I need to read the third book of Otherland, (it's not out in paperback yet, is it?) and I liked the second one, but I think I liked the first one better. Philosophical and literary analysis aside, is it entertaining? Quite so! The mixture of enigma and revelation, imagination and technical whiz-bang makes a very satisfying texture.įor a thoughtful, less-dystopian-than-cyberpunk but still epic take on virtual reality, identity, and conspiracy, check out the Otherland. ![]() It's refreshing to see him choose a less-than-superhuman antagonist (though the Heliopolis simulation and the Other may turn out to be more important - and less "human" - in the end). You'll find ancient conspiracies, shady deals with unknown forces, enlightened groups of scholars working in the background, and the question of responsibility. Williams fans may notice themes also present his "Memory, Sorrow, and Thorn" series, which itself expanded on ideas present in his debut work To his credit, a plot diagram of River of Blue Fire would fit the traditional form much more closely than one of City of Golden Shadow.) (In the introduction, Williams promises his fans that he will try to avoid the sort of cliffhanger ending that the first book had. This can be frustrating, as the most intriguing character receives the least attention. Consequently, even in a book of nearly 700 pages, four chapters may separate sequential events. While there's still a lot of action, it's divided between five major groups of characters and settings (the latter given a very loose interpretation) and at least five other, minor threads. On the whole, there is less action than in the previous book, but more plot. True to Williams' plot-twisting style, these bring up new questions. Plotwise, the motivations of and divisions within the Grail Brotherhood are explored, and partial explanations of sleeping sickness are given. #TAD WILLIAMS OTHERLAND REVIEW SERIES#Light and the Grail project enters its final stages.Īs fits the second book in this series of four, some mysteries are solved and many more are discovered. Reality and Otherland start to feed off of each other as dark secrets come to The real world is packed with intrigue too, as the forces opposing the Brotherhood (both knowingly and unknowingly) plan and plot and move their pieces into position. It's a quest that will take them through a land of giant insects, Venice, Ancient Egypt, a twisted Kansas under invasion from decaying Oz, and other exotic, The intrusion and act to protect their secrets.įrightened and confused, the party's only chance for survival is to follow the quasi-metaphorical river that flows through each simulation, connecting the private domains of each member of the Brotherhood. It would be only a matter of time before the shadowy Grail Brotherhood, masters of Otherland, could discover ![]() In this playground for the rich, the reclusive, and the powerful, the small band was shocked to learn that it was trapped. Tad Williams explores global conspiracies surrounding a perfectly realized virtual world in the continuation of his Otherland saga.Īt the end of Otherland: City of Golden Shadow, Tad Williams had dumped most of his protagonists into the convincing virtual reality known as the Otherland. This book is Otherland: River of Blue Fire, which is the book after Otherland: City of Golden Shadow. Chromatic, already a reviewing fixture and well-known AfterY2k junkie, has sent us a quick review of the latest book in Tad Williams' Otherland series. ![]()
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